Professor Renee Hobbs
This online course is based on the assumption that (1) learners are engaged and self-directed, able to make strategic choices in order to maximize all available learning opportunities. Another key assumption of this class is that (2) people learn best by making and doing things. A final assumption of this course is that (3) reflection is an essential literacy component that can be activated through social interaction in a challenging and supportive community where there are high levels of respect and trust. For the best learning environment possible, we will depend on every student to respect and apply these fundamental design principles.
Open Network Learning Environment (ONLE)
The design for this course is a form of open network learning environment. Learners participate in creative and collaborative endeavors, using social networking to select, organize and evaluate content, develop ideas and creative projects, and connect to people, resources and tools in an open and transparent way.
Format of the Course
There will be an weekly 90-minute synchronous meeting in Google Hangout each week, which is scheduled each MONDAY at 7 p.m. EST. If you are unable to participate in the “live” meeting, you are expected to watch it on YouTube. You are expected to complete all required reading and assignments for this course. The instructor will provide, in writing, specific description of the assignments with expectations and criteria to be used for evaluation. Assignment materials for each of the assignments listed below will be available under “Assignments” on the course website (https://uritextstools.wordpress.com/) Due dates will be set for Mondays of each week.
A Note about Technology Competencies
Everyone is on the journey of a lifetime: learning to learning new technology tools, as our cell phones, tablets, laptops become essential part of leisure, work and citizenship. But we all don’t begin this course with the same kinds or levels of skill. That’s why peer learning is a key feature of our work in developing technology fluency and digital media literacy competency. Many of the digital tools we explore may be new to you. Others will be quite familiar. Some examples include: WordPress, FlipGrid, Storybird, Screencast-O-Matic, Padlet, Blendspace and Titanpad. You can learn from others and teach others by supporting your peers by being a helper, coach, mentor, colleague, collaborator, and critic. Each of these roles promotes learning.